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- Path: combo.ganesha.com!peterk
- From: peterk@combo.ganesha.com (Dr. Peter Kittel)
- Subject: Re: AGA info came from C= ?
- Newsgroups: comp.sys.amiga.misc
- Reply-To: peterk@combo.ganesha.com
- References: <4ad8t1$10h@sinsen.oslonett.no>
- Message-ID: <peterk.0jr3@combo.ganesha.com>
- Date: 1 Jan 96 23:05:29 MEZ
- Organization: Private Site
-
- In article <4ad8t1$10h@sinsen.oslonett.no> oddhs@sn.no (Odd H. Sandvik) writes:
- >I have noticed that many people mention how how the AGA chipset
- >were hacked and figured out by some clever coders. The socalled
- >proof of this is the AGA hardware manual, available from Aminet
- >among other places.
- >
- >As I understand it the AGA hw. manual was supplied BY COMMODORE
- >to all registered CD32 developers => the AGA manual on Aminet.
-
- No, definitely not. It was kept so secret by old Commodore that
- not even the Developer Support of Commodore Germany got these
- files. So there.
-
- >Obviously C= understood that their OS didn't quite cut it when it
- >came to making competetive games for the CD32.
-
- Sheesh.
-
- >As I see it, they encouraged developers to break their own (C='s)
- >recommendations of not banging the hardware, due to the lack of
- >sufficient lowlevel game routines.
-
- No. *Very* few developers (probably mainly British ones) got it,
- after they had begged engineering for long. There was no
- encouraging of banging the hardware at all!
-
- --
- Best Regards, Dr. Peter Kittel // Visit http://www.amiga.de
- Private Site in Frankfurt, Germany \X/ Email to: peterk@combo.ganesha.com
- Employed at Amiga Technologies GmbH in Bensheim, Germany
- My news and email feed was down for nearly 2 weeks, sorry.
- In memoriam Konrad Zuse
-